


There'll be new music, portrait packs, events and other bits and pieces, but the main attractions are right here in this feature list: I cannot wait to scrabble around looking for a Cthulhu's snooze button when I accidentally trip his alarm. Kennedy was the lead writer on Sunless Sea and the trailer for Leviathans looks an awful lot like it's channeling Terror From the Deep. It seems like a smart place to put him if so. It goes by the name Leviathans and they're calling it a 'Story Pack', which makes me think this might be where former Failbetter scribe Alexis Kennedy has been sticking his nib. If a compatibility patch is requested, it will be made eventually.Paradox have announced the first meaty expansion for their sci-fi strategy epic Stellaris. It's stopped not adapting wrecks into itself, meaning that for each ship it defeats it adds to itself and gains strength.Īmong other things, all of which are listed in the change log. The Scavenger Bot has fought through many battles in its lifetime, leading up to where it is now. Denizens of the galaxy that try to defeat the Voidspawn may find themselves defending the creature instead if they do not prepare properly! The Voidspawn's influence on other living things is now felt as soon as it is born, although it is nowhere near as powerful as an adult's. Not only this, but its commanding AI will always bow down to anyone who defeats the Dreadnought, even allowing them to perform a vast array of modifications on it. The Automated Dreadnought has seen quite a few upgrades throughout the millennia, severely boosting the security any system it protects. Their imitations, although not having the later ability, have done an impeccable job adjusting to their counterparts' new forms albeit at an inefficient rate. Living Ether Drakes haven't atrophied as much in this universe, meaning they pose a greater challenge to our fleets, as well as having some level of control over the flow of space around them, nullifying the ability of materials to penetrate their shells. The Ether Drakes, and their imitations, are now proper enemies of the universe.

So, I decided to make almost each Leviathan much stronger and have a unique mechanic that makes planning against them much less predictable. But, often times, they fall relatively easily before midgame and are easy to plan against, making them somewhat boring to deal with.

The Leviathans are among the strongest creatures to exist in the void, and usually have unique, valuable treasures.
